Pickin' Pixels gives you two distinct ways to work with a grid. In free-draw mode you choose your grid size, load up a full color palette, and paint however you like — tapping individual cells, dragging to paint continuous lines, or using a fill tool to flood larger areas at once. In template mode the grid arrives pre-numbered: each cell carries a number that corresponds to a palette color, and you simply pick the right color and tap the matching cells until the hidden image emerges.
Templates, Categories, and Progression
Templates are organized into named categories — Animals, Food, Vehicles, Nature, Faces, and Objects. Early categories like Animals and Food are available from the start, while later ones are locked behind completion milestones: Vehicles requires 5 more completed designs, Nature 10, Faces 20, and Objects 35. Within each category, puzzles carry difficulty labels (Easy, Medium) and a three-star rating system that rewards faster completion times. Finished puzzles are logged with their completion date and star count and stored in a personal gallery, from which you can save to photos, share, or delete them.
Drawing Tools and Visual Style
The workspace sits on a deep blue grid with white dashed guidelines. The color palette is displayed as a row of colored circles at the bottom of the screen, and a progress counter tracks how many cells you've filled out of the total. The app's icon — a pixelated golden egg on a cosmic gradient background — sets the visual tone: retro pixel art rendered with bold, high-contrast colors including golden yellow, deep purple, cosmic blue, red, and orange.
A Word on Accessibility
The number-to-color mapping system is the core mechanic, but it's also the main accessibility concern. Small grid cells demand precise taps, and all progress feedback — cell counts, timers, completion indicators — appears to be visual only, with no documented audio alternatives. Users who need larger touch targets or non-color-based cues may find the experience limiting in its current form.
Pickin' Pixels is at its most satisfying when a numbered template slowly resolves into a recognizable image — the logic of the number grid and the pleasure of the reveal work together in a way that straight free-draw mode doesn't quite replicate.